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android实现上下滚动的TextView
摘要:一说明这里重要应用类AutoTextView,这是一个自定义的类,继承至TextSwitcher,下面临AutoTextView类做简要说明...

一 说明

这里重要应用类 AutoTextView,这是一个自定义的类,继承至TextSwitcher,下面临 AutoTextView类做简要说明:

1. 该类应用的重点,在于设置两个动画, setInAnimation(...) 和 setOutAnimation(...),分离是文字进入的动画和文字退出的动画;

2. 类中定义了一个外部类-Rotate3dAnimation,重要靠该类实现文字进出动画,该外部类继承至Animation。说来偶合,这个恰好是在apiDemo中看到了,自定义Animation我还是第一次应用,动画逻辑均在void applyTransformation(float interpolatedTime, Transformation t)中实现,代码相当锋利,我在原来的基础上,更改了一下,实现了上述的效果,

二 代码部分:

1.AutoTextView.java

复制代码 代码如下:

package com.example.animtextview;

import android.content.Context;

import android.content.res.TypedArray;

import android.graphics.Camera;

import android.graphics.Matrix;

import android.util.AttributeSet;

import android.view.Gravity;

import android.view.View;

import android.view.animation.AccelerateInterpolator;

import android.view.animation.Animation;

import android.view.animation.Transformation;

import android.widget.TextSwitcher;

import android.widget.TextView;

import android.widget.ViewSwitcher;

public class AutoTextView extends TextSwitcher implements

ViewSwitcher.ViewFactory {

private float mHeight;

private Context mContext;

//mInUp,mOutUp分离构成向下翻页的进出动画

private Rotate3dAnimation mInUp;

private Rotate3dAnimation mOutUp;

//mInDown,mOutDown分离构成向下翻页的进出动画

private Rotate3dAnimation mInDown;

private Rotate3dAnimation mOutDown;

public AutoTextView(Context context) {

this(context, null);

// TODO Auto-generated constructor stub

}

public AutoTextView(Context context, AttributeSet attrs) {

super(context, attrs);

// TODO Auto-generated constructor stub

TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.auto3d);

mHeight = a.getDimension(R.styleable.auto3d_textSize, 36);

a.recycle();

mContext = context;

init();

}

private void init() {

// TODO Auto-generated method stub

setFactory(this);

mInUp = createAnim(-90, 0 , true, true);

mOutUp = createAnim(0, 90, false, true);

mInDown = createAnim(90, 0 , true , false);

mOutDown = createAnim(0, -90, false, false);

//TextSwitcher重要用于文件切换,比如 从文字A 切换到 文字 B,

//setInAnimation()后,A将执行inAnimation,

//setOutAnimation()后,B将执行OutAnimation

setInAnimation(mInUp);

setOutAnimation(mOutUp);

}

private Rotate3dAnimation createAnim(float start, float end, boolean turnIn, boolean turnUp){

final Rotate3dAnimation rotation = new Rotate3dAnimation(start, end, turnIn, turnUp);

rotation.setDuration(800);

rotation.setFillAfter(false);

rotation.setInterpolator(new AccelerateInterpolator());

return rotation;

}

//这里返回的TextView,就是我们看到的View

@Override

public View makeView() {

// TODO Auto-generated method stub

TextView t = new TextView(mContext);

t.setGravity(Gravity.CENTER);

t.setTextSize(mHeight);

t.setMaxLines(2);

return t;

}

//定义动作,向下滚动翻页

public void previous(){

if(getInAnimation() != mInDown){

setInAnimation(mInDown);

}

if(getOutAnimation() != mOutDown){

setOutAnimation(mOutDown);

}

}

//定义动作,向上滚动翻页

public void next(){

if(getInAnimation() != mInUp){

setInAnimation(mInUp);

}

if(getOutAnimation() != mOutUp){

setOutAnimation(mOutUp);

}

}

class Rotate3dAnimation extends Animation {

private final float mFromDegrees;

private final float mToDegrees;

private float mCenterX;

private float mCenterY;

private final boolean mTurnIn;

private final boolean mTurnUp;

private Camera mCamera;

public Rotate3dAnimation(float fromDegrees, float toDegrees, boolean turnIn, boolean turnUp) {

mFromDegrees = fromDegrees;

mToDegrees = toDegrees;

mTurnIn = turnIn;

mTurnUp = turnUp;

}

@Override

public void initialize(int width, int height, int parentWidth, int parentHeight) {

super.initialize(width, height, parentWidth, parentHeight);

mCamera = new Camera();

mCenterY = getHeight() / 2;

mCenterX = getWidth() / 2;

}

@Override

protected void applyTransformation(float interpolatedTime, Transformation t) {

final float fromDegrees = mFromDegrees;

float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);

final float centerX = mCenterX ;

final float centerY = mCenterY ;

final Camera camera = mCamera;

final int derection = mTurnUp ? 1: -1;

final Matrix matrix = t.getMatrix();

camera.save();

if (mTurnIn) {

camera.translate(0.0f, derection *mCenterY * (interpolatedTime - 1.0f), 0.0f);

} else {

camera.translate(0.0f, derection *mCenterY * (interpolatedTime), 0.0f);

}

camera.rotateX(degrees);

camera.getMatrix(matrix);

camera.restore();

matrix.preTranslate(-centerX, -centerY);

matrix.postTranslate(centerX, centerY);

}

}

}

2. MainActivity.java

复制代码 代码如下:

package com.example.animtextview;

import android.os.Bundle;

import android.app.Activity;

import android.view.View;

import android.view.View.OnClickListener;

import android.widget.Button;

public class MainActivity extends Activity implements OnClickListener {

private Button mBtnNext;

private Button mBtnPrev;

private AutoTextView mTextView02;

private static int sCount = 10;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

init();

}

private void init() {

// TODO Auto-generated method stub

mBtnNext = (Button) findViewById(R.id.next);

mBtnPrev = (Button) findViewById(R.id.prev);

mTextView02 = (AutoTextView) findViewById(R.id.switcher02);

mTextView02.setText("Hello world!");

mBtnPrev.setOnClickListener(this);

mBtnNext.setOnClickListener(this);

}

@Override

public void onClick(View arg0) {

// TODO Auto-generated method stub

switch (arg0.getId()) {

case R.id.next:

mTextView02.next();

sCount++;

break;

case R.id.prev:

mTextView02.previous();

sCount--;

break;

}

mTextView02.setText(sCount%2==0 ?

sCount+"AAFirstAA" :

sCount+"BBBBBBB");

System.out.println("getH: ["+mTextView02.getHeight()+"]");

}

}

3. activity_main.xml

复制代码 代码如下:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"

xmlns:auto3d="http://schemas.android.com/apk/res/com.example.animtextview"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical" >

<RelativeLayout

android:layout_width="match_parent"

android:layout_height="wrap_content" >

<Button

android:id="@+id/next"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_alignParentLeft="true"

android:layout_alignParentTop="true"

android:text="@string/next" />

<Button

android:id="@+id/prev"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_alignParentRight="true"

android:layout_alignParentTop="true"

android:text="@string/prev" />

</RelativeLayout>

<com.example.animtextview.AutoTextView

android:id="@+id/switcher02"

android:layout_width="match_parent"

android:layout_height="wrap_content"

android:background="@android:color/holo_green_dark"

auto3d:textSize="30sp" />

</LinearLayout>

代码中没写太多注释,不过结构还算清晰,应该不难看懂!

三 小结

我认为该控件实现的难点在于 动画文件的编写,即Rotate3dAnimation中applyTransformation(...)方法的实现,通过控制camara在Y方向上挪动和在X方向上的旋转,从而造成上下翻滚的视觉感,然后将该值转换到matrix上,从而改变了参数(..,Transformation t).有兴致的朋友可以直接改写该方法,便可失掉不同动画效果的TextSwitcher.

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